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Figure Skating Tests
 
Freestyle Test Elements
 
PrePreliminary Freestyle
Jumps Waltz jump
Salchow
Toe loop
Half flip (land on either foot)
Half Lutz (land on either foot)
Spins One-foot spin (min 3 revs) optional freeleg position toward knee level
Rulebook 2006 Rulebook / TR 32.01 // Passing Avg: Pass/Retry / Duration: Independent Elements
Preliminary Freestyle
Jumps Waltz jump
Salchow
Loop
Flip
Combos Waltz-Toe Loop combination jump
Spins One-foot upright spin (optional free foot) (min 3 revs)
One-foot backspin (entry optional) (min 3 revs)
Sit spin (recognizable sit position) (min 3 revs)
Moves Connecting moves and steps should be demonstrated throughout the program
Rulebook 2006 Rulebook / TR 32.02 // Passing Avg: 2.5 / Duration: 1m30s
PreJuvenile Freestyle
Jumps Loop
Flip
Lutz
Combos Jump combo with choice of above with a loop jump. The loop jump must be the second jump.
Spins Camel spin (min 3 revs)
Camel to sit spin combo (no change of foot) (min 6 total revs)
Front scratch to back scratch combo - exit on spinning foot (min 4 revs/foot)
Moves Connecting moves and steps should be demonstrated throughout the program
Rulebook 2006 Rulebook / TR 32.03 // Passing Avg: 2.7 / Duration: 2m00s
Juvenile Freestyle
Jumps 3 different singles, one of which must be an Axel
One jump from: split, stag, falling leaf, half loop
Combos Jump combo with 2 singles
Spins Forward sit spin (min 4 revs)
(Ladies) Layback or Attitude spin (min 4 revs)
(Men) Forward camel (min 4 revs)
Spin combo with 1 change of foot; change of position is optional. Must include one of the following positions: camel, sit or attitude (min 4 revs/foot)
Moves Connecting moves consisting of spirals, strong edges, etc should be demonstrated throughout the program
Rulebook 2006 Rulebook / TR 32.04 // Passing Avg: 3.0 / Duration: 2m15s
Intermediate Freestyle
Jumps Single loop, flip, and Lutz
Axel
1 double jump: double Salchow, double toe loop, or double toe Walley
Combos Jump combo with 2 single jumps
Jump combo with (single and double) or (2 doubles)
Spins Sit to change foot sit spin combo (min 4 revs/foot)
Flying camel (min 5 revs)
Spin combo with 1 change of foot and 1 change of position (min 4 revs/foot)
Moves Connecting moves consisting of spirals, spread eagles, etc should be demonstrated throughout the program
Rulebook 2006 Rulebook / TR 32.05 // Passing Avg: 3.2 / Duration: 2m30s
Novice Freestyle
Jumps Double Salchow
Double toe loop
Double loop
Combos Jump combo with 2 double jumps
Spins Choice of camel, sit, or layback (min 6 revs)
Camel to back camel spin combo (min 4 revs/foot)
Spin combo with 1 change of foot and 1 change of position (min 5 revs/foot)
Moves Straight-line step sequence consisting of steps and turns in the field such as threes, brackets, spirals and spread eagles, etc
Connecting moves should be demonstrated throughout the program
Rulebook 2006 Rulebook / TR 32.06 // Passing Avg: 3.5 / Duration: 3m30s (men), 3m00s (ladies)
Junior Freestyle
Jumps At least 3 different double jumps; one of which must be a double flip.
Combos 1 combo with 2 double jumps
1 sequence with small jumps followed by any double jump
Spins Flying sit spin or flying change (reverse) sit spin (min 6 revs)
Layback or crossfoot spin (min 6 revs)
Spin combo with 3 positions and 1 change of foot (min 5 revs/foot)
Moves Circular step sequence of advanced difficulty, covering the ice surface, consisting of steps and turns in the field such as spread eagles, spiral combinations, 3-turns, brackets, etc
Connecting moves should be demonstrated throughout the program
Rulebook 2006 Rulebook / TR 32.07 // Passing Avg: 4.0 / Duration: 4m00s (men), 3m30s (ladies)
Senior Freestyle
Jumps At least 4 different double or triple jumps; one of which must be a double Lutz.  If the skater elects to perform triple jumps, only 1 may be repeated in combinations or jump sequences
Combos 2 different jump combinations with (2 double jumps) or (a double and a triple)
Spins At least 4 different spins (min 6 revs for solos)
1 must be flying spin
1 must be spin combo with at least 2 positions and at least 1 change of foot (min 10 total revs)
Moves Serpentine step sequence of very advanced difficulty with complex sequences of turns in the field that cover the entire ice surface and include counters and rockers
Connecting moves should be demonstrated throughout the program
Rulebook 2006 Rulebook / TR 32.08 // Passing Avg: 4.5 / Duration: 4m30s (men), 4m00s (ladies)
 
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